Friday, November 1, 2013

Movie Review—The Last Days on Mars

Back in Elementary School I checked a book out of the school library. This book was an anthology of short stories called Creepies, Creepies, Creepies. It ended up being one of the most important books I've ever read, for in the pages of this formative anthology I would read, for the first time, stories by Bram Stoker, William Hope Hodgson, Robert Bloch, and H. P. Lovecraft. After reading these stories, I began to devour other horror stories, both old and new, but this anthology has always remained one of my favorites, for in my memories, it's the first adult horror anthology I'd ever read.

One of the other stories in the book was a short one called "The Animators," by Sydney J. Bounds. I'd never read anything by him before this book, and unlike the four authors I've mentioned above... I never read anything by him since. But "The Animators" stuck in my  mind as surely as did any story from the book; a grim, depressing, dark, and rather frightening story about a crew of scientists on Mars who discover a form of life that, when it infects a dead body, animates the body into something akin to a violent zombie! One of the most horrifying aspects of the story was that the hero was being pursued by relentless zombies across the Martian landscape. The hero was running low on oxygen... but the zombies, of course, were not... he was faster, but the faster he ran, the more oxygen he used... and if he died before the rescue ship arrived and he could warn them... then the animators would reach Earth!

So it shouldn't surprise you that when I'd heard "The Animators" was being adapted into a movie, I was hopeful and wary.

The Last Days on Mars just debuted on Halloween on numerous streaming sites online—it's going to have a theatrical release in December, but I was done waiting. I fired up the old Xbox and paid the 10 bucks to rent it... and I'm happy to say I was NOT disappointed! It's an independent and relatively low-budget movie, but it looks really good! Not only are the effects well done, and not only is the acting and writing also excellent... but this is the first movie set on Mars that looks like it could have actually been set there. The outdoor scenes look like what we're seeing from NASA, in other words, not deserts filmed through red filters. When things go bad, they stay bad and quickly escalate, but there's plenty of moments for character development that enhances the story as we go. The end is slightly different in the movie from the book... but only physically—as far as themes go, it nails it.

Whew... I'm relieved!
Wonder how many actual missions to Mars will, ultimately, come down to this in the end?

The Last Days on Mars...
  • ... managed the nearly impossible task of not disappointing me after over 3 decades of fond memories of the original story first making an impression on me.
  • ... follows in the footsteps of this year's Europa Report and Gravity in presenting some impressive and mature and disturbingly believable outer-space thrills.
  • ... features "zombies" more akin to the maniacs from 28 Days Later than the truly undead monsters from Dawn of the Dead.
  • ... captures the sense of dread in the story that arises from the knowledge that you have limited air and resources that don't bother the things that are increasingly trying to get you.
  • ... convinced me that if I'm ever a scientist on a Martian laboratory that I shouldn't leave the power drill just lying around.
  • ... is thankfully free of people doing stupid things just to advance the plot—when the captain orders someone to "stay out of the creepy hole in the Martian landscape," they do. It doesn't matter in the end, of course!
Grade: A–

Sunday, May 26, 2013

Book Review—The Feaster From Afar

A few weeks ago, I wrote about blobs for a Monster Day post, and in said post I mentioned in the Recommended Reading list a short story called "Slime," by Joseph Payne Brennan. I'd read the story in an old anthology decades ago, likely something I borrowed from the Bookmobile or the elementary school library, and I'd long since forgotten the name of the anthology. But, obviously, I hadn't forgotten the name of the story itself.

In the decades since, I've become quite the afficionodo of weird fiction, but for some reason, I've managed to get this far having read only one or two of Joseph Payne Brennan's stories. The blob post reminded me of him, and I sought out collections of his works to buy. But I was vexed by the fact that there weren't many nice, hardcover copies in print. There were a few out of print books that looked great (including an Arkham House edition of one that'll be reviewed here soon), but none of them contained "Slime."

Except for one—The Feaster From Afar.

It's fun reading well-selected anthologies of short fiction by single authors, because you can spot themes in their writing. Joseph Payne Brennan often writes in these stories of desolation and forgotten things; of ancient neighborhoods being torn down and replaced by soulless modern architecture, of lichen-encrusted hills and foul swamplands, and of course of weirder things. Vengeful corpses. Space Vampires. Carnivorous Slugs. Great Old Ones. And, of course, Slime. In fact, here's a list of the monsters and fiends and horrors to be found in this anthology:

Carnivorous slimes, undead hulking corpses, drowned dead, witch-cursed devolved humans, ancient elementals, minions of the Great Old Ones, infernal shades and specters, aberrant horrors from other dimensions, vengeful revenants, primeval masses of woodlands-haunting tentacles, swarming man-eating slugs, memory eating vampires from the dawn of time and space, planet-ending hordes of radioactive mutant rats, what lies beyond the edge of the universe, demons wearing ancestors as shells, lonely ghosts, Hastur, blood-drinking plants, graverobbers, squamous horrors below old graveyards, spirit snatching demons, cursed voodoo dolls, and vengeful mummies.

Joseph Payne Brennan
So, yeah. Pretty awesome book. My favorite five stories? Vampires from the Void, The Feaster From Afar, The Business about Fred, The Gulf of Night, and of course Slime.

The Feaster From Afar...
  • ... combines the classic pulpy Lovecraftian themes from the mid 20s with the best of the 50s science fiction movies.
  • ... is filled to the rim with great ideas for plots for Call of Cthulhu games.
  • ... bears the words "The Selected Weird Tales Volume One," yet it appears that the next volume(s) are dead in the water. Sadness!
Grade: A+

Monster #15—Mothman

The majority of my early childhood exposure to monsters and horror came at my grandparents house. Both my grandfather and grandmother on my father's side were prodigious readers. My grandpa had several stacks of horror comics, like "House of Mystery" and "Tales of the Unexpected," while my grandmother kept me well supplied with reading material—she gave me Cujo to read at the ripe age of about 9 or 10, and a year or two later gave me some Clive Barker books. It was in my grandparent's reading room that I first discovered F. Paul Wilson, Dean Koontz, and many others.

Including mothman.

The book was The Mothman Prophecies, by John A. Keel. The copy I found in my grandma's collection had what looked like a photo of a scary flying red-eyed monster on the cover, and proclaimed in bold red letters: "COMPELLING AND GENUINELY FRIGHTENING!" How could I resist that?

Turns out, those letters are right.

The Mothman Prophecies doesn't read like a horror novel; it's presented as a collection of case studies and interviews and investigations performed by John A. Keel, exploring the mysterious sightings of a red-eyed monster that was haunting the region around Point Pleasant, West Virginia. The book went on to link Mothman to shadowy government conspiracies, the men in black, UFOs, and of course the collapse of the Silver Bridge.

When X-files finally came along, it already felt familiar to me as a result, because this book was very much a proto-X-files. And mothman's been creeping around in the back of my mind for the past 30 years or so as well.

I wish my hometown had a mothman statue.
Reccomended Reading
 Recommended Viewing

Friday, May 24, 2013

Movie Review—The Awakening

OBSERVATION: Between 1914 and 1919 war and influenza have claimed more than a million lives in Britain alone.

CONCLUSION: This is a time for ghosts.

So claims the opening scene of The Awakening, in the form of plain white text on a grainy black background while low, ominous music builds. It's a powerful way to start a movie, and for the first 60 minutes or so, the movie keeps that power in a slow burn buildup of tension and creepiness. The plot centers on a woman named Florence Cathcart, a woman desperate to find proof of the afterlife and ghosts in order to take the edge off of some of her own personal losses, yet in investigation after investigation she reveals so-called hauntings to be misunderstandings or hoaxes. She's called upon to investigate a possible haunting at a boarding school that may just have resulted in a student's death, and so begins a classic plotline that would fit well in any era.

But by setting the movie in the direct shadow of World War I in 1921 Britain, the movie becomes something more—it seems infected with the hopelessness and despair that must have gripped the world after a decade of some of the most horrifying mass deaths modern civilization has ever endured. Indeed... if any time is a time for ghosts, it is after the planet's been seized by war and disease for nearly a decade.

Unfortunately, the movie can't keep its momentum going. I've come to really appreciate ghost movies these days that simply tell a spooky tale that unfolds gradually, allowing us to learn the mysterious and macabre background that caused the haunting as the film progresses... WITHOUT feeling the need to add in a third-act surprise that turns everything that's come before into something else entirely. I blame The Sixth Sense, of course, for the popularity of this type of movie. For a while, I was hoping that The Awakening would be something more like The Innkeepers or The Devil's Backbone, but no... it couldn't resist the twist ending.
Yeah. Old timey ghost photos. The easiest way to creep me out.

And no... Comparing it to the Sixth Sense doesn't reveal the surprise twist—it's actually a pretty creative twist, but it wasn't NEAR enough to live up to the film's opening thesis. Still... pretty creepy ride getting there, and once the surprise was out in the open, I was able to continue enjoying the movie... just not at the same level as I had when it started.

The Awakening...
  • ... loses sight of its intriguing story in its attempt to provide a twist ending.
  • ... is never not spooky to look at, even when there's nothing particularly supernatural going on.
  • ... actually has a second twist to the storyline once the primary twist is revealed; this second one is a lot more spooky and disturbing, and I kind of wish they'd just abandoned the first twist and kept the second one.
  • ... gets a lot of mileage out of its time period and setting. It's rare to see a horror movie take place in a non-contemporary setting, it seems.
Grade: B+


Movie Review—Fast & Furious 6

These Fast & Furious movies are an example of a movie knowing exactly how to do what it needs to do to work. They're over the top, loud, and filled with tough guys and tough gals and fast cars and improbable stunts, and of late they've added a new element to the mix–the "during the end credits super plot twist to set up the next movie."

I won't lie. I enjoy these movies. But I'll be the first to admit they're illogical, ridiculous, and ludicrous.

But they also have a surprising amount of continuity between movies, even if it didn't seem that way to begin with. The fact that they're up to part 6 is, perhaps the most ludicrous part of it all, and damn if that final teaser at the end of the movie a minute after the credits began to roll doesn't have me eagerly anticipating the next one more than any that have come before. Adding Dwayne Johnson to the franchise was a stroke of genius... but they may have outdone themselves with who's on board to be the villain for the next one!

This is, in a nutshell, what the Fast & Furious movies are all about.

Fast & Furious 6...
  • ... has fewer explosions than Star Trek Into Darkness. Which is also kind of ridiculous.
  • ... had me waiting for the surprise cameo the entire movie—if you don't know who it is, don't seek out the information, because you'll spend the entire time wondering if you risk going to the bathroom to miss the introduction of the character.
  • ... had a trailer for the new Riddick movie in front of it, which paid for the trip to the movie in and of itself.
  • ... doesn't have time to mourn the loss of countless tank-crushed drivers.
  • ... has a lot more cars being used as anchors than I've seen recently—none of which are used to anchor boats, because that's boring.
Grade: B

Movie Review—Star Trek Into Darkness

Now I think I have a better idea what folks were objecting to in Prometheus. And that objection has a name: Damon Lindelof. He was one of the writers for both Prometheus and Star Trek Into Darkness, and while I'm a huge fan of Star Trek, that fandom pales in comparison to Alien. As such, I was able to put up with more plot holes and problems in Prometheus than I could here. Now... I'm not saying that Damon Lindelof is without a doubt the reason why I didn't like Star Trek Into Darkness... actually, wait. I think that's exactly what I'm saying.

I was willing to let go of all my preconceived notions about Star Trek and established canon. After all, the previous movie made it pretty clear that J. J. Abrams is going in some new directions with the series, and he did a great job with that movie, I thought. And the cast is more or less spot on perfect for their roles—Chekov was a bit underused and forgettable, but everyone else had at least one great scene. Zachary Quinto as Spock is probably my favorite role, but Zoe Saldana as Uhura is pretty awesome too.

The effects are incredible. The villain is memorable. The acting is great. The explosions blow up real good. The writing, though... there's a number of unfortunate plot holes in here, as well as some unexplained goofiness. It's a well-done action movie, but I think that's the crux of my problem. The Star Trek stories that I feel are the strongest, be they movies or the shows, are the ones where they embrace character growth or tackle actual science fiction plots. Preferably both.
Why can't I get that "Bilbo Baggins" song Leonard sang out of my head?

Star Trek Into Darkness doesn't have much time for sci-fi—nor does it have a lot of time for new character growth... mostly because what it DOES have it more or less borrows liberally from a previous Star Trek movie.

I'm eager for the series to continue under J. J. Abrams' direction, but only if it goes somewhere new... soemwhere no director has gone before. At least, in the canon of Star Trek plots.

Star Trek Into Darkness...
  • ... has a monster in it. Not in a big part, but looking at all my favorite Star Trek episodes and movies... they almost all have monsters or killer robots in them.
  • ... has a pretty big reveal in it that the trailers have teased but haven't revealed. Somehow I managed to go 5 days without having the reveal spoiled, and I was pretty delighted with it as a result.
  • ... also seems like it gives away a big scene in the trailers, but for me at least, it only misdirected my expectations, which ALSO delighted me.
  • ... thinks it knows about the Prime Directive, but doesn't really.
  • ... frustrated me with how little the transporters were used, and how often the movie had to invent reasons for them not to work. It was like how horror movies have to invent reasons for cell phones not to work. The best horror movies know that they should find ways to let those phones work but STILL put their characters into peril. Hopefully future Star Trek movies figure out how to let the transporters work while still having a plot.
  • ... is, despite my disappointment, still one of the better Star Trek movies. It's easy to forget how many of them are really really terrible.
Grade: C+

Movie Review—VHS 2

This is a weird year for me and the Seattle International Film Festival. Normally, there's about 15 to 20 movies I want to see, and I know I won't have time to see that many, so I'll pare it down to 6 to 10 movies and still end up having to miss at least one for some reason, because the festival always seems to time itself for the Gen Con rush and Paizocon, and deadlines wait for no film festival.

So I was pretty excited this year that our Gen Con rush hit a month early, and when Paizocon was a month later than I expected it to be, because that more or less left me with a pretty open schedule to see movies at SIFF.

And then, the schedule came out, and something strange happened. There was only one movie I really wanted to see. It was the least interesting SIFF I've seen. Usually there were a lot of cool horror, sci-fi, fantasy, and action movies to choose from, and then in wading through those options I'd find other cool movies outside of my favorite genres to see as well. This year... no luck.

I saw the first VHS last year at SIFF and was quite delighted; it was my favorite movie of the festival. This year, I saw VHS2, and it was my favorite movie of the festival THIS year. And not only because it's the only movie I'll be seeing at SIFF. It's actually as good as the original. Better in some ways, worse in others, but overall a delightful entry in the found footage category.

As with the first one, the framing story has some investigators discovering a strange situation in an apparently abandoned home revolving around a creepy stack of VHS tapes, and it's the contents of those tapes that make the movie. It's a found-footage anthology movie, and one thing that always seems to happen with anthology movies is that there's one good or really good segment, but the others are varying degrees of mediocre or outright bad. Creepshow dodged this problem, and so did both VHS movies.
Sometimes you can tell when a scene in a movie is about to get pretty violent.

Whereas the 1st one had 5 shorts, this one only has 4, but each one is better than the worst one from VHS. Here, we've got victims dealing with a state-of-the-art cybernetic eye that lets you see more than you probably should or certainly want to see, a mountain biker out on a trail eager to try out his new cameras and who rides smack into the midst of a zombie apocalypse, a team of documentary filmmakers investigating a creepy cult compound on what's destined to be the most important day in said cult's history, and a group of kids fooling around while the parents are out of town but a singularly spooky set of visitors from far, far away happen to be IN town.

I liked the third one the best—the idea of having a film crew on-site when a cult prepares for the end of days and things suddenly spiral out of control is in and of itself fascinating... especially when it turns out the cult leader might actually be on to something!

V/H/S/2...
  • ... never quite equals the greatness of the first film of the first movie, but it's good all the way through.
  • ... does some things with the zombie movie genre I've not yet seen done before, and that kind of surprised me in a pleasant way.
  • ... isn't the goriest or most violent found-footage movie I've seen (that award ties for Cannibal Holocaust and Cannibal Ferox), but it's a lot more entertaining than the goriest or most violent found-footage movie I've seen.
  • ... has me ready to see VHS 3 next year at SIFF. Hopefully I'll be seeing more than that though!
Grade: A